Temtem Officially Leaves Early Access And Launches On Xbox And Nintendo Switch

nearly three years after it was first released as an early access game on PlayStation 5 and on Steam. The Kickstarted monster-collecting MMORPG’s Version 1.0 release also marks its highly-awaited launch on the Xbox Series X|S and on Nintendo Switch.

The full release version introduces a boatload of new things including the Tamer’s Paradise endgame island where player can participate in six new endgame challenges: the Archtamer’s Sanctum, Draft Arena, Grit Arena, Tem Safari, the Evershifting Tower dungeon, and the DigiLair co-op boss fight. Players can also visit the Founders Hall where they can check out the statues of Founders and Backers and the new Shopping Center.

Aside from new endgame activities, Version 1.0 also adds two new in-game currencies – Feathers and Novas – that can be used to purchase “rad new cosmetics” from the Store. Available cosmetics will rotate on a daily and weekly basis and will include seasonal items and a pool of items that’s different for very .

The full release update also kicks off the game’s first Tamer season which comes with both Free and reward tracks featuring 60 levels of cosmetic rewards. Note that you’ll start to gain progress in the Tamer as soon as you start playing the game but battle -related notifications won’t be visible until you reach Omninesia. According to developer Crema Games, this is so that new players don’t get distracted from the natural flow of the game with battle quests. Cosmetics earned from the Tamer and bought from the Store will also be untradeable.

“Temtem 1.0 is now live! A million improvements have been made and the Archipelago is ready to receive all the new players from other platforms,” said Crema. “Our warmest welcome to the newest players, and our sincerest hope that players new and old will like the finished game we've been working on for so long. Welcome to the full version of Temtem!”

Temtem - 1.0 Launch Trailer | Humble Games