Lineage Eternal Delayed Again, Will Use Unreal 4
We've been waiting for the third mainline Lineage Eternal, ever since it was first revealed back in 2011. That wait just got longer.
Citing a Korean source, NCSoft has decided to scrap the existing Guild Wars engine that Lineage Eternal was using and start over with Unreal Engine 4. While the news of another major delay may disappoint some, it does mean the game has a better chance of success thanks to the newer engine.
Perhaps more disconcerting than the delay is the possibility that the original PC version of the game may be scrapped entirely. NCSoft has enjoyed enormous success with its mobile mobile MMORPG.
While the original Lineage remains popular in Korea, only Lineage 2 is available in the West as a free to play title.