SMITE Nerfs Mages And Several Gods In Nerf-Filled Update 9.2
Mage-type gods and goddesses in SMITE got a huge buff back in January to bring them back into the meta. The recent update for the third-person MOBA, however, tunes them back down with nerfs to overall damage and magical penetration.
“Mages were struggling last season. The 9.1 Update brought some of the biggest buffs the class has seen in a while, with all the core penetration items getting a stat increase. […] These nerfs should be a significant decrease in damage for Mages, and with the Berserkers Shield rework in the main patch we will see a significant damage reduction from them as well, the two biggest sources of frustration in SMITE right now.”
Several gods have also been nerfed, including Fenrir, Bastet, Gilgamesh, Shiva, Izanami, Sol, and the god of gods himself, the almighty Zeus.
“What year is it?! Zeus needs a nerf. His most recent buff to give him Attack Speed and Movement Speed had a huge impact on this god, skyrocketing him from meme god to an actual SPL first pick! We are very happy with the gameplay feel and well-rounded combat he received from this recent buff, so we will be nerfing other parts of his kit instead. Zeus has historically had huge burst damage, which he now relies on less. Detonates base damage is coming down at all ranks to tone down the god of gods.”
There are also new god skins for Thor, Mulan, Awilix, and Kuzenbo. You can check out the full nerf-filled patch notes on the SMITE official site.