RuneScape Outlines Necromancy-Inspired Combat Changes Coming In Tomorrow’s Update
more popular combat updates to other combat skills. Those will come in the form of a sweeping combat refresh later today which the developers have extensively broken down in a meaty new dev blog. If you’ve ever read one of the studio’s deep dive blogs, you know how granular they can be.
The blog starts off with an overview of the entire development process followed by an extremely granular look at each of the planned changes. The team also shared their plans for the long-running free-to-play MMORPG along with the preliminary release notes for tomorrow’s massive combat-focused update.
Some of the more noteworthy changes include increased damage caps, a narrower gap between minimum and maximum damage, simpler crit chance calculations, and a revamp of hit chance mechanics to affect damage reduction instead of attack accuracy. Players can also look forward to various improvements to action bars, tooltips, and the channeling interface along with the promise of more bug fixes and tweaks once the team has gathered sufficient on the update.
For now, you can dive into the gritty details of the combat update on the RuneScape official website.