Crucible Rework Starts With A Revamped Scenarios & Objectives System
After a short delay, the Crucible rework is now well underway after the game was pulled back to closed beta following negative reviews from the community. The latest game update has just been released which introduces hero balance tweaks, a new minimap, new contextual comms ping options with roughly 2000 new voice lines, UI fixes, and the first iteration of the new scenarios and objectives system.
“[. . .] We’ll be breaking planetary events out into two groups: scenarios and objectives. Each match will have one scenario, which lasts the whole match and is messaged during the pre-match screen, as well as multiple objectives that come up one at a time throughout the course of a match. This distinction should help players understand what’s going on in a given match. By knowing the scenario beforehand and starting to adapt to it right from the beginning, players should be better able to focus their strategy, including how they’ll be approaching things like hives and amplifiers. Objectives are more predictable: as a player, you’ll always know when and where the next objectives will be.”
You can check out the full patch notes on the Crucible official site.
We just released an update! Special highlights include a mini-map, a quick comms update, and a revamp of how planetary events (now scenarios and objectives) work in each match! Read the full notes here: https://t.co/TCk6cJkrPl
— Crucible (@PlayCrucible) August 4, 2020